Research Outputs by Research Engineer

Padraig Boulton (Paddy)

 

Daniela De Angeli

Alistair Barber

Simone Barbieri

Andreea Bizdideanu

Path manipulation strategies for rendering dynamic environmentsThesis 2019

Adam Boulton

Jack Brett

 

Anamaria Ciucanu

E-StopMotion: Reconstructing and Enhancing 3D Animation of Stop Motion Characters by Reverse Engineering Plasticine DeformationThesis 2019

Rory Clark

Understanding Hand Interactionsand Mid-Air Haptic Responseswithin Virtual Reality and BeyondThesis 2021

Javier DeHesa

Aaron Demolder

Rahul (Ray) Dey

Era Dorta

Tara Douglas

Tales of the tribes: animation as a tool for indigenous representationThesis 2016

Kwamina Edum-Fotwe

Daniel Finnegan

Isabel Fitton

Dhana Frerichs

David Gillespie

Oliver Gingrich

Michal Gnacek

Alex Gouvatsos

David Greer

Lisa Haskel

Participatory design and free and open source software in the not for profit sector – the Hublink ProjectThesis 2017

Charlotte Hoare

The Companion Experience: A Thesis from the Study of the Evolving Home Television ExperienceThesis 2018

Jake Hobbs

Lindsey Howell

Richard Jones

Ieva Kazlauskaite

Charalampos (Babis) Koniaris

Real-time Rendering of Complex, Heterogeneous Mesostructure on Deformable SurfacesThesis 2015

Chris Lewin

Zack Lyons

Tom Matko

Thomas Joseph Matthews

Ifigeneia Mavridou

Lazaros Michailidis

Milto Miltiadou

Valentin Miu

Mark Moseley

Elena Marimon Munoz

Digital radiography: image acquisition and scattering reduction in x-ray imaging – Thesis 2019

Ralph Potter

Programming Models for Heterogeneous Systems with Application to Computer GraphicsThesis 2017

Kyle Reed

Alexandros Rotsidis

Marcia Saul

Tristan Smith

Sean Soraghan

Joanna Tarko

Catherine Taylor

Matthew Thompson

Fabio Turchet

Asha Ward

Phil Wilkinson

Steve Willey

Thomas Williams

Katarzyna Wojna

Michelle Wu

Hashim Yaqub

Reducing Head Mounted Display VR Sickness Through Dynamic Field of View ConstrictionThesis 2018


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